jASN1 User Guide
jASN1 can be used for ASN.1 BER/DER encoding/decoding using Java. It consists of two projects: jasn1-compiler and the jasn1 library (both licensed under the Apache 2.0 license). The jasn1-compiler is an application that creates Java classes from ASN.1 syntax. These generated classes can then be used together with the jasn1 library to efficiently encode and decode messages using the Basic Encoding Rules (BER). The encoded bytes also conform to the Distinguished Encoding Rules (DER) which is a subset of BER.
The generated Java classes may be put under a license of your choice. The software has been tested under Linux, Android and Windows.
After extracting the distribution tar file the jASN1 libraries can be found in the directory build/libs-all. For license information check the license directory in the distribution. Scripts to run the ASN.1 compiler are found in the folder bin.
Besides the jASN1 libraries the folder build/libs-all/ contains the following external library:
ANTLR, License: The BSD License, http://www.antlr.org Copyright (c) 2012 Terence Parr and Sam Harwell All rights reserved.
The jasn1-compiler uses ANTLR to parse the ASN.1 definitions. The excellent grammar to generate the ANTLR parser was taken from the BinaryNotes ASN.1 Framework (http://bnotes.sourceforge.net/ licensed under the Apache 2.0 license). Copyright 2006-2011 Abdulla Abdurakhmanov
How to use jASN1
In a first step you have to compile the ASN.1 code of your choice to Java classes. To run the compiler you can use the run scripts for Linux and Windows found in the bin folder. Executing the scripts without any parameters will print help information to the screen.
The generated classes can then be used to easily encode and decode BER/DER encoded data. For an example on how to use the generated classes see the folder projects/jasn1-compiler/src/test/java/com/beanit/jasn1/sample/.
Modifying and Compiling jASN1
jASN1 is built using the Gradle build automation tool. The distribution contains a fully functional gradle build file (build.gradle). Thus if you changed code and want to rebuild a library you can do so easily with Gradle.